Object-Oriented Programming with Java, part II – Exercise 5

In this exercise we are going to create a program that can be used to create and modify a to-do list. The final product will work in the following manner. My Code Main TodoList UserInterface Model Code Main TodoList UserInterface Comments OK, on my code side of things I have forgotten to remove some unneeded …

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Object-Oriented Programming with Java, part II – Exercise 3

Let’s create an interactive program to control two liquid containers. The containers are named “first” and “second”. Each are capable of containing 100 liters of liquid at a time. My Code LiquidContainers Model Code LiquidContainers Comments OK, their way was slightly simpler but I wasn’t that far off. I seem to follow the instructions rather …

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